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1 The stench helps keep wild Pokémon away.
2 The Pokémon makes it rain if it appears in battle.
3 The Pokémon's Speed stat is gradually boosted.
4 The Pokémon is protected against critical hits.
5 The Pokémon is protected against 1-hit KO attacks.
6 Prevents combatants from self destructing.
7 The Pokémon is protected from paralysis.
8 Boosts the Pokémon's evasion in a sandstorm.
9 Contact with the Pokémon may cause paralysis.
10 Restores HP if hit by an Electric-type move.
11 Restores HP if hit by a Water-type move.
12 Prevents the Pokémon from becoming infatuated.
13 Eliminates the effects of weather.
14 The Pokémon's accuracy is boosted.
15 Prevents the Pokémon from falling asleep.
16 Changes the Pokémon's type to the foe's move.
17 Prevents the Pokémon from getting poisoned.
18 Powers up Fire-type moves if hit by a fire move.
19 Blocks the added effects of attacks taken.
20 Prevents the Pokémon from becoming confused.
21 Negates moves that force switching out.
22 Lowers the foe's Attack stat.
23 Prevents the foe from escaping.
24 Inflicts damage to the foe on contact.
25 Only supereffective moves will hit.
26 Gives full immunity to all Ground-type moves.
27 Contact may paralyze, poison, or cause sleep.
28 Passes on a burn, poison, or paralysis to the foe.
29 Prevents the Pokémon's stats from being lowered.
30 All status problems are healed upon switching out.
31 The Pokémon draws in all Electric-type moves.
32 Boosts the likelihood of added effects appearing.
33 Boosts the Pokémon's Speed in rain.
34 Boosts the Pokémon's Speed in sunshine.
35 Raises the likelihood of meeting wild Pokémon.
36 The Pokémon copies the foe's ability.
37 Raises the Pokémon's Attack stat.
38 Contact with the Pokémon may poison the foe.
39 The Pokémon is protected from flinching.
40 Prevents the Pokémon from becoming frozen.
41 Prevents the Pokémon from getting a burn.
42 Prevents Steel-type Pokémon from escaping.
43 Gives full immunity to all sound-based moves.
44 The Pokémon gradually recovers HP in rain.
45 The Pokémon summons a sandstorm in battle.
46 The Pokémon raises the foe's PP usage.
47 Raises resistance to Fire-and Ice-type moves.
48 The Pokémon awakens quickly from sleep.
49 Contact with the Pokémon may burn the foe.
50 Enables sure getaway from wild Pokémon.
51 Prevents the Pokémon from losing accuracy.
52 Prevents the Attack stat from being lowered.
53 The Pokémon may pick up items.
54 The Pokémon can't attack on consecutive turns.
55 Boosts the Attack stat, but lowers accuracy.
56 Contact with the Pokémon may cause infatuation.
57 Boosts Sp. Atk if another Pokémon has Minus.
58 Boosts Sp. Atk if another Pokémon has Plus.
59 CASTFORM transforms with the weather.
60 Protects the Pokémon from item theft.
61 The Pokémon may heal its own status problems.
62 Boosts Attack if there is a status problem.
63 Boosts Defense if there is a status problem.
64 Inflicts damage on foes using any draining move.
65 Powers up Grass-type moves in a pinch.
66 Powers up Fire-type moves in a pinch.
67 Powers up Water-type moves in a pinch.
68 Powers up Bug-type moves in a pinch.
69 Protects the Pokémon from recoil damage.
70 The Pokémon makes it sunny if it is in battle.
71 Prevents the foe from fleeing.
72 Prevents the Pokémon from falling asleep.
73 Prevents the Pokémon's stats from being lowered.
74 Boosts the power of physical attacks.
75 The Pokémon is protected against critical hits.
76 Eliminates the effects of weather.
77 Raises evasion if the Pokémon is confused.
78 Raises Speed if hit by an Electric-type move.
79 Raises Attack if the foe is of the same gender.
80 Raises Speed each time the Pokémon flinches.
81 Raises evasion in a hailstorm.
82 Encourages the early use of a held Berry.
83 Raises Attack upon taking a critical hit.
84 Raises Speed if a held item is used.
85 Weakens the power of Fire-type moves.
86 The Pokémon is prone to wild stat changes.
87 Reduces HP if it is hot. Water restores HP.
88 Adjusts power according to the foe's ability.
89 Boosts the power of punching moves by 30%.
90 Restores HP if the Pokémon is poisoned.
91 Powers up moves of the same type.
92 Increases the frequency of multi-strike moves.
93 Heals status problems if it is raining.
94 Boosts Sp. Atk, but lowers HP in sunshine.
95 Boosts Speed if there is a status problem.
96 All the Pokémon's moves become the Normal type.
97 Powers up moves if they become critical hits.
98 The Pokémon only takes damage from attacks.
99 Ensures the Pokémon and its foe's attacks land.
100 The Pokémon moves after even slower foes.
101 Powers up the Pokémon's weaker moves.
102 Prevents status problems in sunny weather.
103 The Pokémon can't use any held items.
104 Moves can be used regardless of abilities.
105 Heightens the critical-hit ratios of moves.
106 Damages the foe landing the finishing hit.
107 Senses the foe's dangerous moves.
108 Determines what moves the foe has.
109 Ignores any change in ability by the foe.
110 Powers up "not very effective" moves.
111 Powers down super-effective moves.
112 Temporarily halves Attack and Speed.
113 Enables moves to hit Ghost-type foes.
114 The Pokémon draws in all Water-type moves.
115 The Pokémon regains HP in a hailstorm.
116 Powers down super-effective moves.
117 The Pokémon summons a hailstorm in battle.
118 The Pokémon may gather Honey from somewhere.
119 The Pokémon can check the foe's held item.
120 Powers up moves that have recoil damage.
121 Changes type to match the held Plate.
122 Powers up party Pokémon when it is sunny.
123 Reduces a sleeping foe's HP.
124 Steals attacking Pokémon's held item on contact.
125 Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
126 Inverts stat modifiers.
127 Prevents opposing Pokémon from eating held Berries.
128 Raises Attack two stages upon having any stat lowered.
129 Halves Attack and Special Attack below 50% HP.
130 Has a 30% chance of Disabling any move that hits the Pokémon.
131 Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
132 Decreases damage inflicted against friendly Pokémon.
133 Raises Speed and lowers Defense by one stage each upon being hit by any move.
134 Doubles the Pokémon's weight.
135 Halves the Pokémon's weight.
136 Halves damage taken from full HP.
137 Increases Attack to 1.5× when poisoned.
138 Increases Special Attack to 1.5× when burned.
139 Restores any held Berry after the turn on which it is used.
140 Protects against damaging moves from friendly Pokémon.
141 Raises a random stat two stages and lowers another one stage after each turn.
142 Protects against damage from weather.
143 Has a 20% chance of poisoning Pokémon upon contact when attacking.
144 Heals for 1/3 max HP upon leaving battle.
145 Protects against Defense drops.
146 Doubles Speed during a sandstorm.
147 Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
148 Strengthens moves when moving last.
149 Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
150 Transforms upon entering battle.
151 Ignores Light Screen, Reflect, and Safeguard.
152 Changes attacking Pokémon's abilities to mummify on contact.
153 Raises Attack one stage upon KOing a Pokémon.
154 Raises Attack when hit by dark-type moves.
155 Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
156 Reflects most non-damaging moves back at their user.
157 Absorbs Grass moves, raising Attack one stage.
158 Raises non-damaging moves' priority by one stage.
159 Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
160 Damages attacking Pokémon for 1/8 their max HP on contact.
161 Changes Darmanitan to daruma mode below 50% max HP.
162 Raises moves' accuracy to 1.1× for friendly Pokémon.
163 Makes moves ignore targets' abilities if they could hinder or prevent them.
164 Makes moves ignore targets' abilities if they could hinder or prevent them.
165 Changes Normal-type moves into Flying-type, and boosts their power by 30%.
166 Reverses the effects of Aura abilities.
167 Restores 1/3 HP when eating a berry.
168 Boost the power of Dark-type moves used by all Pokémon by 1/3
169 Boost the power of Fairy-type moves used by all Pokémon by 1/3
170 Prevents Grass-type partners from having stats reduced by the opponent.
171 Halves damage from Physical moves.
172 Boosts the power of Pulse moves and Aura Sphere.
173 Adds an extra hit at 1/2 power to all single target attacks.
174 Changes Normal-type moves into Fairy-type, and boosts their power by 30%.
175 Changes the user's type to match the attack used.
176 Changes Normal-type moves into Ice-type, and boosts their power by 30%.
177 Changes Aegislash's form based on the move used.
178 Boosts the power of biting moves by 30%.
179 Prevents all Pokémon on the user's side of the field from falling asleep.
180 Boosts the power of contact moves by 30%.
181 Raises Special Attack two stages upon having any stat lowered.
182 Raises the priority of all Flying-type moves by 1.
183 Lowers opponents Speed by 1 stage on contact.
184 Prevents all Pokémon on the user's side of the field from infatuation and altered mental states.
185 Protects the Pokémon from some ball and bomb moves.
186 Boosts Defense by 50% in Grassy Terrain.
187 Steals attacking Pokémon's held item on contact.
188 Transfers held item to partner after the partner consumes their item.
189 The Pokémon creates intense sunlight if it appears in battle that lasts until the Pokémon leaves the battle.
190 The Pokémon creates a heavy rain if it appears in battle that lasts until the Pokémon leaves the battle.
191 The Pokémon stirs up strong winds that eliminate the effects of weather and prevents weather changes until the Pokémon leaves the battle.
